Marblehead is a physics-based platformer about a robot rolling through a post-post-apocalyptic world. It was developed as a capstone project during my senior year at Northeastern University.

Initially concieved as a 'combat-free metroidvania', Marblehead's core gameplay ended up being driven by the physics of its protagonist's circular body. Traversing myriad areas and learning from their inhabitants will net you upgrades including dash, throw, and magnet abilities.

Marblehead was developed in Unity over two semesters. I was primarily responsible for menu programming and general debugging.

Download Marblehead for Windows or Mac from itch.io.